Devika Santosh

Entertainment Technology student, aspiring Experience Designer

Technical Art - Shaders

A glitch effect shader created for CMU's Building Virtual Worlds Round 4, to respawn a fantasy character after they fall into a pit.

Art Project 1 Art Project 2
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Technical Art - Shaders
Technical Art - Shaders Technical Art - Shaders Technical Art - Shaders

Effect at start of page recreated on character assets from the Unity Asset Store.
Creator: Dungeon Mason

Link to character asset: https://assetstore.unity.com/packages/3d/characters/humanoids/rpg-tiny-hero-duo-pbr-polyart-225148

Gifs are from original BVW game. Character artist: Joy Lim

Check out some of my other projects!

Next Project

Two to Foxtrot

Asymmetric game where two players see different things and must communicate to win the game.

Next Project

Scene Scatter Tool - Generating Archeological Ruins

Created using Maya and Python scripting, this script allows the artist to generate an archeological ruins scene by selecting 3D models of arches and pillars with varying levels of decay, and setting the number of 3D models and their relative distance.

Next Project

Programming Natural Variety

Inspired by The Science behind Pixar exhibit on Programming Natural Variety!
I created a tool where an artist can create a patch of grass by adjusting colour, variation in colour, height and width of grass blades, area of patch, curvature, and number of blades of grass.