My Work
Titanic the Musical Lobby Experience
Currently working as an experience designer and narrative designer for a pre-show lobby experience for Titanic the Musical, as a client project for CMU's School of Drama.
"Deer Stranger,"
A horror-themed escape room built for Oculus Quest 3!
This is a VR world where a naïve user feels they have a high degree of agency, while also limiting their range of actions, so that they would perform exactly the tasks we predicted they would.
Two to Foxtrot
Asymmetric game where two players see different things and must communicate to win the game.
Scene Scatter Tool - Generating Archeological Ruins
Created using Maya and Python scripting, this script allows the artist to generate an archeological ruins scene by selecting 3D models of arches and pillars with varying levels of decay, and setting the number of 3D models and their relative distance.
Programming Natural Variety
Inspired by The Science behind Pixar exhibit on Programming Natural Variety!
I
created a tool where an artist can create a patch of grass by adjusting colour, variation in colour, height
and width of grass blades, area of patch, curvature, and number of blades of grass.
Treasure Falls
A 2-player experience using dance mats as controllers!
The Cat Meow Spa
Bathing a cat using the Microsoft adaptive controllers!
Selected for CMU's Building Virtual Worlds Festival - Fall 2024.
Transformational Design
Transformational design pitch for an exhibit highlighting human complicity created as part of CMU's Entertainment Technology Fundamentals class.
UI Design
Extracurricular projects - mobile UI design, web-based UI, and UI programming for games.
Features a music application UI that won second place in a design hackathon.
Marketing and Social Media Design
Online and offline marketing content designed for various clubs during my undergrad, where I was the Design Lead and Content & Media Lead.
Includes social media posts and stories, offline marketing banners, posters, and flyers.
Gamified Sign Language Learning Experience
Gamifying sign language education using dynamic difficulty adjustment.
(Capstone project at Vellore Institute of Technology, Chennai.)
Technical Art - Shaders
A glitch effect shader created for CMU's Building Virtual Worlds Round 4, to respawn a fantasy character after they fall into a pit.
Props Fabrication
Figma designs and 3D printing work for props for Titanic the Muscial pre-show.
Arduino Animation with Pulse Sensor Input
8x8 LED grid animation created with Arduino that changes pace based on pulse sensor data.
Artwork
2D Art, Storyboarding, Character Modelling, and Animation.